Writing about Streyed? Everything below is free to use. For anything else, including full access to try the game yourself, email hello@streyed.com and we will get back to you.
Streyed is a training game that teaches jumping riders to see a stride. A schoolmaster horse canters to fence after fence in the browser; the rider reads the approach, calls the distance and is told instantly whether they were right. Eight levels build the eye in layers, from holding a rhythm to reading a full course, giving riders hundreds of scored approaches an hour, with no wear on a horse. Seeing a stride is one of the hardest skills in jumping to teach; Streyed makes it something a rider can practise anywhere, and trains the eye that every good ride starts with.
For generations, riders have learned to see a stride the same way: by jumping fence after fence until their eye develops. There has never been a way to practise that skill away from the horse. Streyed changes that. It is the first training tool built specifically to let jumping riders train their eye for a stride through repeated, interactive approaches. What once took access to a horse, a jumping session and hundreds of hours in the saddle can now be practised anywhere.
Monthly prices, by where the rider is:
Anywhere not listed sees the £5 price converted into their own currency at checkout.
Free to use in coverage of Streyed. Need something specific, a different crop or fresh gameplay stills? Email us and we will make it.
Streyed, capital S, one word, pronounced “stride”. The name holds the word eye. The horse is Napoleon, a schoolmaster gelding: he, never it. The skill is “seeing a stride”; some riders call it seeing a distance, and both are right.
Black, ivory and one gold. Headlines in Cormorant Garamond, everything else in Jost, both free from Google Fonts.